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Mixing Tips

Reverb:

If you think of panning as left to right mixing and EQ as up and down mixing, reverb is front to back mixing. It adds depth to a recorded track. Reverb is an effect designed to mimic the natural reflection of sound waves off surfaces back to the original sound source. Some rooms have a lot of reverb, while others are very "dead" sounding. Studios will often have a vocal booth, isolated from the rest of the studio with dense acoustic foam lining the walls. This is a very dead sounding room, designed to eliminate natural reverb so the engineer can add reverb as an effect later, with more control over the reverb in the mix. Some engineers prefer this method, while others prefer to record in a natural sounding room, using the natural reverb in the mix.

Most reverb effects have a room size setting, where you can adjust the perceived size of the room the instrument is playing in. All you do is adjust the setting, and the reverb unit or plug-in uses algorithms to calculate the initial reflections and each additional wave of reflections. Before reverb technology you had to actually record an instrument in a large hall to get that reverb sound, using an omni-directional condenser mic to pick up the original sound and the reflected sounds.

Some reverb units also have different types of reverb to choose from. Room, hall, plate, or spring reverb. Room reverb is designed to mimic the reverb in a normal room, and usually they'll still have different sizes to choose from. Hall reverb is designed to mimic the reverb obtained in a large performance hall. Plate reverb is designed to emulate the classic method used in older studios, using a metal plate suspended with tensioned springs to get reverb on tracks. This reverb sound often works well for recording horns. Spring reverb is designed to emulate an older technology still used in many guitar amps, where the signal is sent through a group of tensioned springs. If you've ever moved a guitar amp while it's still on and heard a strange sci-fi noise, this is the springs from the reverb tank bouncing together.

Most reverb units also have a mix level, or percentage. This allows you to control the amount of effected sound, compared to the original signal. If you have a lot of tracks with reverb added and they all have a fair amount of the reverb signal mixed in, your mix will be very muddy. Most of the time you need to use reverb sparingly for it to be effective. If you add a lot of reverb to the vocals you may want the guitar to be a little less effected, so it stands out a little more. Reverb is all about contrast. If you use the same type and amount of reverb on everything, it won't work very well. If you have a little spring reverb on the guitar, and a little more room reverb on the vocals, with a little plate reverb on a horn, this can be a very effective sound. You could also add a lot of reverb on a guitar part, with a very little amount on the vocals.

Also, you may wish to use the spring reverb in a guitar amp, but be careful that the recorded sound has the right amount of reverb. You can't change it once it's recorded. You could record the guitar part straight in, then send a signal out through the amp, with reverb mixed in to taste, miking the amp and re-recording this signal on a seperate track. If it doesn't sit well in the mix you could delete the track with the reverb added, then repeat the process until you get the desired sound. You might wish to try this technique with instruments other than guitar, or even vocals, for a unique reverb sound.

In addition to reverb, you could add delay and chorus to some tracks to add depth. You might wish to use chorus on a guitar part, and reverb and delay on the vocals. Or chorus and reverb on the guitar, with just delay on the vocals. While reverb can work well on guitar, vocals, horns, and cymbals you probably don't want to use it on the bass drum, or bass guitar. Lower frequencies generally are harder to hear and sound warmer by nature, so adding lots of reverb to them is a good way to make them sound like complete mud.


 

 

 

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