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The Secret To Recording Drums


One of the biggest problems most people face when recording a band is trying to get the drums to sound polished. Many a track ends up sounding like it was recorded on a budget in someone's basement simply because of the drum sound. Although this is one of the hardest things for most musicians to record, it doesn't have to be.

The first step is starting with the proper interface. If you are using a stand-alone recorder, you want one with at least eight microphone inputs. Also, phantom power on two or even three of the mic inputs is recommended. A better sound can usually be achieved through a computer based recording setup, using a high quality interface.

Of the recording interfaces, the best bang for the buck can be found in the form of sound cards with eight quarter inch inputs and outputs. There are a number of companies that make these, but I prefer the Hammerfall series made by RME in Germany. These are a very accurate, stable system capable of some seriously high quality recording. Most importantly, they sound good and are very stable, with zero CPU load. This means that you don't have to rely on the speed of your processor to record, as it does everything onboard the interface. I have had great success with these systems even on 550 MHz apple g4 laptops, with only 256 MB of ram. A very portable system, using their cardbus sound card, and multiface interface.

Although this is a great system for recording drums, there are many other options available. The main thing you need is at least eight inputs, and something going through a dedicated sound card. A firewire interface will work, but will put more load on the computer's processor. While Firewire will work, USB is very slow, causing serious delay when trying to monitor the recording as it happens. Of course, most USB interfaces are only two channels because of this.

If you are using something with only quarter inch inputs, you will need microphone preamplifiers. The good news is that you can choose what quality of mixing board you want to use for this, depending on your budget. A mixing board with at least six good quality mic inputs, and inserts or outputs on every channel will do. You can choose to use dedicated tube mic preamps for the other two channels, or use a mixing board with eight microphone preamps, instead of six.

Some people use more than eight microphones to record drums, and will probably need a different setup than this. A simple solution is to purchase another sound card and interface, or with the RME hammerfall simply buy a second interface (they are designed so you can daisy chain two of them together into one sound card). I maintain that with a standard five piece drum kit, only eight microphones are needed. Some people will disagree, but with the right microphone choices and proper placement no more than eight mics are needed.

Here is my method for miking a drum kit. Place two decent quality condenser microphones over the cymbals and preferably use tube preamps for them (with phantom power, of course). Placement is key here, if you don't want the cymbals to sound tinny and have too much bell sound. They need to be placed higher than you would normally think to catch more of the splash sound from the rim of the cymbals. Also, try to align them so they are above the outside edges of the cymbals, not the bells of them. Depending on how many cymbals there are, you may have to split the difference and place them over the edges of two cymbals. If things don't sound right after all the mics are in place, rearrange them until they do.

The other six microphones can be placed as follows: one microphone on the bass drum, one on each tom (three total), one on the snare drum and one on the hi hat, or two on the snare and none on the hi hat. The bass drum microphone should be a good quality mic dedicated to low frequency instruments. Less EQ will have to be done that way. Placement should be on the inside of the drum, with the microphone placed toward the outside rim of the drum, but pointed toward the beater. I would recommend using a drum head with a hole in it to make this possible. If you mic the from the drummer's side, there is an increased chance of picking up noise from the beater and pedal.

For the toms most decent quality dynamic microphones will do, but mics capable of high SPL are recommended. On each tom, place the microphone above the top head towards the outer rim of the head, about an inch away. I usually keep the tom mics inside the rim, with the mic capsule catching the outside two inches of the head. You can leave the mics perpendicular to the heads (with the capsule parallel) or you can angle them ever so slightly. The difference in sound is slight.

The snare drum is miked similarly to the toms, except I usually place the mic on the outside of the head just over the rim. This way, it picks up more of the snare and less of the midrange ringing. Angling the back of the microphone about 15-30 degrees away from the drummer usually helps with this as well. Now, I know a lot of traditionalists will tell you to use an SM57 mic on the top, and one on the bottom. They want you to think that this is the best, and only, way to get a good snare sound. Through my own experience I can tell you that this is not so. I've never liked the artificial sound of a Shure SM57, which adds a definite color to the sound. I much prefer a single Sennheiser MD421 on the top head for snare. It has a much crisper sound with less ringing in the mid range. It also requires a lot less EQ to get the desired sound. However, if you do use two microphones be sure to switch the phase of the bottom one so they don't cancel each other out.

If you don't use two microphones on the snare, a condenser microphone can be used on the hi hats. This can give you more control over the EQ of the hi hats, and more control of their placement in the stereo field. This is especially great if the style of drums is leaning more towards funk or fusion, where the hi hat is used a lot to emphasize the syncopation. The best placement is usually with the microphone beneath the bottom hi hat cymbal just outside of the edge. If it is too close, or just below the bell it won't sound crisp enough. Placement can be between eight to fourteen inches away. It depends on the hi hats and the playing style of the drummer. You can reduce bleed through from the snare drum by angling the mic away from the snare.

This is a great sounding eight microphone drum setup that will work great, with the right attention to microphone choice and placement. However, the biggest secret is that a great drum sound doesn't end here. With drums being as loud as they are, there will be some inevitable bleed through on all of the mics. You have to mix the drums properly to get a really crisp sound.

The toms tend to ring whenever the bass drum or snare drum is hit, creating a sloppy drum sound. You can either cut before and after every tom attack on each tom track, or you can gate them. Gating them will keep the track muted until the tom is hit, and close it after the tom is no longer ringing. Usually this gets rid of that annoying tom ringing when the snare or bass is hit, assuming the settings are correct on the gate.

The snare drum will end up bleeding through on the hi hat track even if the mic is angled away from the snare. You can either live with it, or try gating this track as well. You don't want the snare to be so loud on this track that the snare sound is effected by the EQ applied on the hi hat.

Usually, this is not as big of a deal as the hi hat bleeding through the snare mic. The snare is usually not played as constantly as the hi hat, making it possibly to gate the snare track with better results. It also means that unless you gate it, you will hear the difference in the hi hats when you EQ the snare. If gating doesn't get you a crisp enough separation of the two, you can always manually cut and delete the parts before and after the snare drum hits. This is much more time consuming, and fortunately is not usually necessary. A little bleed-through on tracks is to be expected and usually sounds fine in the overall mix, so don't worry if you can't completely separate the two with a gate. The more complicated the part the drummer is playing, the harder it is to use the gate successfully.

I you use a dedicated bass microphone on the bass drum, it probably won't need too much mixing. If the drummer's attack varies on the bass drum, you can compress it to get a more even sound, or if it varies a lot you can normalize it. With an experienced drummer this shouldn't be necessary, but it can fix problems for some inexperienced drummers. You can also EQ the bass drum to boost some bass if desired, or boost the high midrange frequency if you want to hear more click in the attack. Bear in mind that if you boost the bass too much it will tend to overdrive the output of the whole mix, so you may need to compress it to get the levels back under control.

We've covered everything except the overheads, and panning. Overheads usually only need a little bit of EQ to brighten the cymbals. A general high frequency boost with a parametric EQ should help with that. Usually, I boost everything starting at about 6 to 8 kHz and above. It should have a slope up to around 10 to 12 kHz then flatten out and boost everything equally up to 20 kHz. If you adjust the parametric settings properly, you should be able to do this using just one parametric point on the EQ. You may also wish to use the same setting on the hi hats.

Panning is sometimes the first step people do when mixing drums and it helps to give a sense of space. The bass drum shouldn't be panned at all. The left cymbal overhead microphone should be panned all the way left. The right cymbal microphone should be panned all the way right. The rack toms should be panned left and right respectively, but only about sixty percent of the way, or even forty five percent of the way. The floor tom should be panned about fifteen to twenty percent farther left than the left rack tom. The snare tom should be panned about ten percent right of the right rack tom. Finally, the hi hats should be panned about ten to fifteen percent right of the snare drum. Or, you could pan the right cymbal overhead that way, and pan the hi hats all the way to the right. With panning, you are trying to separate the drums as they are in real life. Panning the drums this way should create a realistic space for the drums, because the cymbal overheads will pick up a little bit of all the drums and help tie the whole kit together.

Most people also put the drums on a separate sub mix at this point so they can control the volume of the whole drum kit at once. This helps to raise or lower the volume of the kit relative to the mix; great when tracking other instruments. Also, you can add a bit of reverb to the drum sub mix to get a fuller sound. They won't sound so up front this way. Of course, you can tweak the EQ on the other drums to get the sound you desire, but this should get you in the ballpark. The real trick is in microphone placement. If you use the right microphones and pay attention to their placement, less EQ will be needed to make them sound "better". EQ can only make up so much difference.

We at Microphone Heaven hope our drum miking technique has been helpful and informative. Feel free to experiment with it, and find your own drum sound. The real fun starts when you apply these techniques to your own drum miking. As always, call us if you have any questions. Happy recording!

 

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