| Annoying midrange ringing on snare drum |
EQ-cut around 2 kHz
Re-record w/ mic placed on outside
rim or outside the rim of drum, or try different microphone |
| Vocals don't sound airy enough |
EQ-boost from 8 kHz to 20 kHz
Compression-cut around 150 Hz and compress
|
| Bass guitar is too muddy |
EQ-cut around 250 Hz, boost by ear
3 kHz-10 kHz
Re-record w/ less bass boost, or DI.
Poss. mix DI w/ miked cab track |
| Vocals sound too close or upfront |
Reverb-Larger room or hall setting,
less mix % Chorus-Subtle, wide, slow
settings, less than 50% |
| Vocals sound too muddy and distant |
Reverb-less mix, smaller room
Effects-less
EQ-boost from 8 kHz to 20 kHz |
| Vocals sound too nasal |
EQ-cut by ear 1.5 kHz to 3 kHz, boost
8 kHz-20 kHz
Re-record w/ condenser mic placed farther
away, and 6-12 inches above vocalist's head |
| Tom drums ring w/ bass or snare drum attack |
Gate-set so tom attack triggers gate,
then closes
for the snare and bass hit
|
Cymbal overheads sound too bell-like,
annoying mid range ring
|
EQ-cut by ear 1.5 kHz to 3 kHz, boost
10-20 kHz Re-record w/ condenser mics
higher and placed over the edge of cymbals, not over
bell of cymbals |
| Guitars sound too bright, and upfront |
Effects-try chorus, flanger, or phaser,
and/or reverb
EQ-boost by ear 300 Hz to 600 Hz |
| Synth or string synth too muddy |
EQ-boost 10-20 kHz |
| Drums sound too close, upfront |
Reverb-on drum submix |
| Mix sounds too sparse |
Panning-automate a sweeping pan from
left to
right on background part ex. synth, electric guitar
Levels-automate volume swells on lead
guitar, etc.
Add-string synth, single voice at a
time, not chords, not unison |
| Drums sound to sparse |
Reverb-try adding more reverb than
usual, or
a larger room setting
Add-aux percussion, shakers, cajon,
cymbal swells w/ mallets |
| Vocals too sparse |
Delay-automate delay at the end of
phrases Reverb-large hall setting
Add-second recording in unison, or
copy same vox to new track and EQ, and effect differently |
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